Japanese dating sim game for girls
The most common objective of dating sims is to date, usually choosing from among several characters, and to achieve a romantic relationship. The purpose of this site is to introduce people to the world of girl-oriented anime gaming, where you play a female character and pursue one of several available beautiful boys for a romantic relationship. You might be running a country or saving the world at the same time!
I was confused but intrigued at that point, so I clicked “new game.” It starts off like an incredibly generic visual novel: you’re a bland male protagonist with a super-cute girl living next door named Sayori who is always excited, crazy about you, and of course late for school.
The first game that set the standard for the dating sim genre was Dōkyūsei (1992), which relied more on timed events than dialogue choices.
However, Tokimeki Memorial (1994) truly popularized dating sims in Japan, in which the player, a high school student, has the ability to date a dozen different girls.
Dating sims such as Tokimeki Memorial, and some role-playing games with similar relationship based mechanics to the genre such as Persona, often give choices that have a different number of associated "mood points" which influence a player character's relationship and future conversations with a non-player character.
These games often feature a day-night cycle with a time scheduling system that provides context and relevance to character interactions, allowing players to choose when and if to interact with certain characters, which in turn influences their responses during later conversations.
In the realm of romance games, for example, we’ve seen titles that allow you to pursue relationships with sushi, turtles, or even a pair of stylish eyeglasses.